GameSquare Historical Income Statement
GAME Stock | USD 0.99 0.02 2.06% |
Historical analysis of GameSquare Holdings income statement accounts such as Total Operating Expenses of 38.4 M or Selling And Marketing Expenses of 6.8 M can show how well GameSquare Holdings performed in making a profits. Evaluating GameSquare Holdings income statement over time to spot trends is a great complementary tool to traditional technical analysis and can indicate the direction of GameSquare Holdings's future profits or losses.
Financial Statement Analysis is much more than just reviewing and examining GameSquare Holdings latest accounting reports to predict its past. Macroaxis encourages investors to analyze financial statements over time for various trends across multiple indicators and accounts to determine whether GameSquare Holdings is a good buy for the upcoming year.
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About GameSquare Income Statement Analysis
GameSquare Holdings Income Statement consists of revenues and expenses along with the resulting net income or loss. It represents the profit for the accounting period attributable to GameSquare Holdings shareholders. The income statement also shows GameSquare investors and management if the firm made money during the period reported. The result of an income statement is the net income that is calculated after subtracting the expenses from revenue. It is essential to investors both as an absolute measure as well as earnings per share (i.e., EPS).
GameSquare Holdings Income Statement Chart
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Total Operating Expenses
The total costs associated with the day-to-day operations of a business, excluding the cost of goods sold but including selling, general, and administrative expenses.Gross Profit
Gross profit is a required income statement account that reflects total revenue of GameSquare Holdings minus its cost of goods sold. It is profit before GameSquare Holdings operating expenses, interest payments and taxes. Gross profit is also known as gross margin. The profit a company makes after deducting the costs associated with making and selling its products, or the costs associated with providing its services.Most accounts from GameSquare Holdings' income statement are interrelated and interconnected. However, analyzing income statement accounts one by one will only give a small insight into GameSquare Holdings current financial condition. On the other hand, looking into the entire matrix of income statement accounts, and analyzing their relationships over time can provide a more complete picture of the company financial strength now and in the future. Check out Risk vs Return Analysis to better understand how to build diversified portfolios, which includes a position in GameSquare Holdings. Also, note that the market value of any company could be closely tied with the direction of predictive economic indicators such as signals in population. For information on how to trade GameSquare Stock refer to our How to Trade GameSquare Stock guide.At present, GameSquare Holdings' Other Operating Expenses is projected to increase significantly based on the last few years of reporting. The current year's Total Operating Expenses is expected to grow to about 38.4 M, whereas EBIT is projected to grow to (21.5 M).
2021 | 2022 | 2023 | 2024 (projected) | Interest Expense | 1.3M | 411.8K | 696.0K | 587.9K | Depreciation And Amortization | 5.1M | 3.7M | 3.6M | 3.3M |
GameSquare Holdings income statement Correlations
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GameSquare Holdings Account Relationship Matchups
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GameSquare Holdings income statement Accounts
2019 | 2020 | 2021 | 2022 | 2023 | 2024 (projected) | ||
Selling General Administrative | 8.2M | 15.4M | 22.3M | 16.9M | 21.6M | 22.6M | |
Other Operating Expenses | 11.5M | 25.9M | 49.8M | 45.0M | 75.1M | 78.8M | |
Operating Income | (8.9M) | (15.1M) | (22.5M) | (17.2M) | (30.7M) | (29.1M) | |
Ebit | (8.9M) | (15.1M) | (24.1M) | (18.2M) | (22.7M) | (21.5M) | |
Ebitda | (6.5M) | (11.2M) | (19.0M) | (14.5M) | (19.0M) | (18.1M) | |
Total Operating Expenses | 11.5M | 22.5M | 27.0M | 26.5M | 36.5M | 38.4M | |
Income Before Tax | (14.0M) | (26.6M) | (28.8M) | (18.4M) | (31.6M) | (30.1M) | |
Net Income | (14.7M) | (32.3M) | (40.7M) | (18.1M) | (31.3M) | (29.7M) | |
Income Tax Expense | 144.8K | 6.9M | 7.0M | (304.4K) | (55.1K) | (52.3K) | |
Selling And Marketing Expenses | 865.7K | 2.5M | 1.3M | 4.0M | 6.5M | 6.8M | |
Depreciation And Amortization | 2.4M | 3.9M | 5.1M | 3.7M | 3.6M | 3.3M | |
Interest Expense | 333.4K | 908.8K | 1.3M | 411.8K | 696.0K | 587.9K | |
Total Revenue | 4.2M | 10.5M | 33.3M | 28.1M | 52.0M | 54.6M | |
Gross Profit | (4.1M) | 7.2M | 10.5M | 9.7M | 13.4M | 14.1M | |
Total Other Income Expense Net | (6.3M) | (10.3M) | (11.1M) | (1.1M) | (7.8M) | (8.2M) | |
Cost Of Revenue | 8.3M | 3.4M | 22.9M | 18.4M | 38.6M | 40.5M |
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Analyzing currently trending equities could be an opportunity to develop a better portfolio based on different market momentums that they can trigger. Utilizing the top trending stocks is also useful when creating a market-neutral strategy or pair trading technique involving a short or a long position in a currently trending equity.When determining whether GameSquare Holdings is a strong investment it is important to analyze GameSquare Holdings' competitive position within its industry, examining market share, product or service uniqueness, and competitive advantages. Beyond financials and market position, potential investors should also consider broader economic conditions, industry trends, and any regulatory or geopolitical factors that may impact GameSquare Holdings' future performance. For an informed investment choice regarding GameSquare Stock, refer to the following important reports:Check out Risk vs Return Analysis to better understand how to build diversified portfolios, which includes a position in GameSquare Holdings. Also, note that the market value of any company could be closely tied with the direction of predictive economic indicators such as signals in population. For information on how to trade GameSquare Stock refer to our How to Trade GameSquare Stock guide.You can also try the Correlation Analysis module to reduce portfolio risk simply by holding instruments which are not perfectly correlated.
Is Movies & Entertainment space expected to grow? Or is there an opportunity to expand the business' product line in the future? Factors like these will boost the valuation of GameSquare Holdings. If investors know GameSquare will grow in the future, the company's valuation will be higher. The financial industry is built on trying to define current growth potential and future valuation accurately. All the valuation information about GameSquare Holdings listed above have to be considered, but the key to understanding future value is determining which factors weigh more heavily than others.
Earnings Share (2.68) | Revenue Per Share 4.566 | Quarterly Revenue Growth 1.516 | Return On Assets (0.18) | Return On Equity (1.10) |
The market value of GameSquare Holdings is measured differently than its book value, which is the value of GameSquare that is recorded on the company's balance sheet. Investors also form their own opinion of GameSquare Holdings' value that differs from its market value or its book value, called intrinsic value, which is GameSquare Holdings' true underlying value. Investors use various methods to calculate intrinsic value and buy a stock when its market value falls below its intrinsic value. Because GameSquare Holdings' market value can be influenced by many factors that don't directly affect GameSquare Holdings' underlying business (such as a pandemic or basic market pessimism), market value can vary widely from intrinsic value.
Please note, there is a significant difference between GameSquare Holdings' value and its price as these two are different measures arrived at by different means. Investors typically determine if GameSquare Holdings is a good investment by looking at such factors as earnings, sales, fundamental and technical indicators, competition as well as analyst projections. However, GameSquare Holdings' price is the amount at which it trades on the open market and represents the number that a seller and buyer find agreeable to each party.