GAMEVIL (Korea) Market Value
063080 Stock | KRW 38,200 900.00 2.41% |
Symbol | GAMEVIL |
GAMEVIL 'What if' Analysis
In the world of financial modeling, what-if analysis is part of sensitivity analysis performed to test how changes in assumptions impact individual outputs in a model. When applied to GAMEVIL's stock what-if analysis refers to the analyzing how the change in your past investing horizon will affect the profitability against the current market value of GAMEVIL.
11/20/2023 |
| 12/14/2024 |
If you would invest 0.00 in GAMEVIL on November 20, 2023 and sell it all today you would earn a total of 0.00 from holding GAMEVIL or generate 0.0% return on investment in GAMEVIL over 390 days. GAMEVIL is related to or competes with Com2uS, NEOWIZ, and Wemade CoLtd. It provides in-house localization and marketing for various languages covering a user base of approximately 200 million More
GAMEVIL Upside/Downside Indicators
Understanding different market momentum indicators often help investors to time their next move. Potential upside and downside technical ratios enable traders to measure GAMEVIL's stock current market value against overall market sentiment and can be a good tool during both bulling and bearish trends. Here we outline some of the essential indicators to assess GAMEVIL upside and downside potential and time the market with a certain degree of confidence.
Downside Deviation | 4.35 | |||
Information Ratio | 0.1398 | |||
Maximum Drawdown | 41.53 | |||
Value At Risk | (6.35) | |||
Potential Upside | 10.43 |
GAMEVIL Market Risk Indicators
Today, many novice investors tend to focus exclusively on investment returns with little concern for GAMEVIL's investment risk. Other traders do consider volatility but use just one or two very conventional indicators such as GAMEVIL's standard deviation. In reality, there are many statistical measures that can use GAMEVIL historical prices to predict the future GAMEVIL's volatility.Risk Adjusted Performance | 0.122 | |||
Jensen Alpha | 0.8427 | |||
Total Risk Alpha | 0.1859 | |||
Sortino Ratio | 0.1981 | |||
Treynor Ratio | 0.7813 |
GAMEVIL Backtested Returns
GAMEVIL is very steady given 3 months investment horizon. GAMEVIL holds Efficiency (Sharpe) Ratio of 0.18, which attests that the company had a 0.18% return per unit of risk over the last 3 months. We were able to analyze twenty-nine different technical indicators, which can help you to evaluate if expected returns of 1.15% are justified by taking the suggested risk. Use GAMEVIL semi deviation of 3.73, and Downside Deviation of 4.35 to evaluate company specific risk that cannot be diversified away. GAMEVIL holds a performance score of 14 on a scale of zero to a hundred. The firm retains a Market Volatility (i.e., Beta) of 1.22, which attests to a somewhat significant risk relative to the market. As the market goes up, the company is expected to outperform it. However, if the market returns are negative, GAMEVIL will likely underperform. Use GAMEVIL coefficient of variation, jensen alpha, and the relationship between the downside deviation and standard deviation , to analyze future returns on GAMEVIL.
Auto-correlation | -0.39 |
Poor reverse predictability
GAMEVIL has poor reverse predictability. Overlapping area represents the amount of predictability between GAMEVIL time series from 20th of November 2023 to 2nd of June 2024 and 2nd of June 2024 to 14th of December 2024. The more autocorrelation exist between current time interval and its lagged values, the more accurately you can make projection about the future pattern of GAMEVIL price movement. The serial correlation of -0.39 indicates that just about 39.0% of current GAMEVIL price fluctuation can be explain by its past prices.
Correlation Coefficient | -0.39 | |
Spearman Rank Test | 0.02 | |
Residual Average | 0.0 | |
Price Variance | 18.9 M |
GAMEVIL lagged returns against current returns
Autocorrelation, which is GAMEVIL stock's lagged correlation, explains the relationship between observations of its time series of returns over different periods of time. The observations are said to be independent if autocorrelation is zero. Autocorrelation is calculated as a function of mean and variance and can have practical application in predicting GAMEVIL's stock expected returns. We can calculate the autocorrelation of GAMEVIL returns to help us make a trade decision. For example, suppose you find that GAMEVIL has exhibited high autocorrelation historically, and you observe that the stock is moving up for the past few days. In that case, you can expect the price movement to match the lagging time series.
Current and Lagged Values |
Timeline |
GAMEVIL regressed lagged prices vs. current prices
Serial correlation can be approximated by using the Durbin-Watson (DW) test. The correlation can be either positive or negative. If GAMEVIL stock is displaying a positive serial correlation, investors will expect a positive pattern to continue. However, if GAMEVIL stock is observed to have a negative serial correlation, investors will generally project negative sentiment on having a locked-in long position in GAMEVIL stock over time.
Current vs Lagged Prices |
Timeline |
GAMEVIL Lagged Returns
When evaluating GAMEVIL's market value, investors can use the concept of autocorrelation to see how much of an impact past prices of GAMEVIL stock have on its future price. GAMEVIL autocorrelation represents the degree of similarity between a given time horizon and a lagged version of the same horizon over the previous time interval. In other words, GAMEVIL autocorrelation shows the relationship between GAMEVIL stock current value and its past values and can show if there is a momentum factor associated with investing in GAMEVIL.
Regressed Prices |
Timeline |
Pair Trading with GAMEVIL
One of the main advantages of trading using pair correlations is that every trade hedges away some risk. Because there are two separate transactions required, even if GAMEVIL position performs unexpectedly, the other equity can make up some of the losses. Pair trading also minimizes risk from directional movements in the market. For example, if an entire industry or sector drops because of unexpected headlines, the short position in GAMEVIL will appreciate offsetting losses from the drop in the long position's value.Moving against GAMEVIL Stock
0.82 | 332290 | Daishin Balance No | PairCorr |
0.81 | 336570 | Daishin Balance No8 | PairCorr |
0.35 | 291230 | Samsung Special Purpose | PairCorr |
The ability to find closely correlated positions to GAMEVIL could be a great tool in your tax-loss harvesting strategies, allowing investors a quick way to find a similar-enough asset to replace GAMEVIL when you sell it. If you don't do this, your portfolio allocation will be skewed against your target asset allocation. So, investors can't just sell and buy back GAMEVIL - that would be a violation of the tax code under the "wash sale" rule, and this is why you need to find a similar enough asset and use the proceeds from selling GAMEVIL to buy it.
The correlation of GAMEVIL is a statistical measure of how it moves in relation to other instruments. This measure is expressed in what is known as the correlation coefficient, which ranges between -1 and +1. A perfect positive correlation (i.e., a correlation coefficient of +1) implies that as GAMEVIL moves, either up or down, the other security will move in the same direction. Alternatively, perfect negative correlation means that if GAMEVIL moves in either direction, the perfectly negatively correlated security will move in the opposite direction. If the correlation is 0, the equities are not correlated; they are entirely random. A correlation greater than 0.8 is generally described as strong, whereas a correlation less than 0.5 is generally considered weak.
Correlation analysis and pair trading evaluation for GAMEVIL can also be used as hedging techniques within a particular sector or industry or even over random equities to generate a better risk-adjusted return on your portfolios.Other Information on Investing in GAMEVIL Stock
GAMEVIL financial ratios help investors to determine whether GAMEVIL Stock is cheap or expensive when compared to a particular measure, such as profits or enterprise value. In other words, they help investors to determine the cost of investment in GAMEVIL with respect to the benefits of owning GAMEVIL security.